Introduction to Media Computation: A Multimedia Cookbook in Python by Mark J. Guzdial


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ΠŸΠΎΠ΄Π΅Π»ΠΈΡ‚ΡŒΡΡ:
Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognized for its successful introduction to the subject of Media Computation. Emphasizing creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The Fourth Edition teachesstudents to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students.
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