Learn Vertex & Pixel Shader Programming with DirectX 9


ΠšΠ°Ρ‚Π΅Π³ΠΎΡ€ΠΈΡ: Other

ΠŸΠΎΠ΄Π΅Π»ΠΈΡ‚ΡŒΡΡ:
This book covers all the fundamentals of programming vectors using SIMD methodology in conjunction with the Direct3D 9 application interfaces.
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