Flash Game Development by Example by Emanuele Feronato


ΠšΠ°Ρ‚Π΅Π³ΠΎΡ€ΠΈΡ: Other

ΠŸΠΎΠ΄Π΅Π»ΠΈΡ‚ΡŒΡΡ:
In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There's never a dull moment -- you're building working, fun games right from Chapter 1. If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need.
 Π‘ΠΊΠ°Ρ‡Π°Ρ‚ΡŒ



ΠšΠΎΠΌΠΌΠ΅Π½Ρ‚Π°Ρ€ΠΈΠΈ

    НичСго Π½Π΅ Π½Π°ΠΉΠ΄Π΅Π½ΠΎ.